Jan 01, 2006, 01:55 AM // 01:55
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#2
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Ascalonian Squire
Join Date: Dec 2005
Guild: The Godbrothers
Profession: N/Me
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yeah, they wouldn't even need anything other than like a merchant at them. But then again they could make a long, difficult journey much easier, making the journey less for the elite, and more for joe just-got-the-game shmoe.
/signed anyway
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Jan 01, 2006, 02:00 AM // 02:00
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#3
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Ascalonian Squire
Join Date: Nov 2005
Guild: Tea Baggin Mo Fo's
Profession: E/Me
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I agree...I remember when I first started playing and would just go out and start exploring and low and behold...here's Maguuma Stade...wouldn't have gone down there other wise...so I felt like I had accomplished something
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Jan 01, 2006, 04:56 AM // 04:56
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#4
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Desert Nomad
Join Date: Dec 2005
Location: Hawaii
Guild: ----- 15^50[Rare] ---- Alliance: ----- [SMS] -----
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i want a moving hidden town...take this lazy forum only no do it yourself people...not to anyone personally
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Jan 01, 2006, 06:12 AM // 06:12
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#5
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Lion's Arch Merchant
Join Date: Dec 2005
Profession: N/
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Yeah, I really enjoyed finding the Courthouse, Ice Tooth Cave and the Stade. Even finding Piken's Square was awesome back in the day (before they added a freaking tour guide. kids today!). Chapter 2 just needs a lot more dinky towns in out of the way places.
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Jan 01, 2006, 06:14 AM // 06:14
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#6
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Furnace Stoker
Join Date: Oct 2005
Location: Kali
Profession: W/E
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Quote:
Originally Posted by Manic Smile
i want a moving hidden town...take this lazy forum only no do it yourself people...not to anyone personally
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Ooh.. I love the idea of a moving town.... maybe like a band of travling Gypsy
Caravan that would sell exotic goods and give out special quest. They would be moving from zone to zone... (so like between 1am to 6am, can be found in one zone, and between 6am to 12pm... another.. etc)
I will be sure to steal that idea and use it sometime...
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Jan 01, 2006, 06:15 AM // 06:15
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#7
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Krytan Explorer
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Yeah, I beat the game 5 months ago. Thought I had everything on my map...but im still finding little places like beetletun even today
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Jan 01, 2006, 08:30 AM // 08:30
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#8
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Wilds Pathfinder
Join Date: Aug 2005
Location: Netherlands
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<<<< discovered Piken Square at lvl 20 ^^
Yeah, more small towns would be cool, but I think both should be in, like:
Ascalon Settlement and Beetletun.
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Jan 01, 2006, 08:42 AM // 08:42
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#9
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Frost Gate Guardian
Join Date: Nov 2005
Guild: The Stompers.
Profession: R/Mo
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I just found out that ice tooth cave/courthouse/maguuma stade existed like 2 weeks ago. I believe my map is complete now, I've been everywere.
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Jan 01, 2006, 09:02 AM // 09:02
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#10
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Hell's Protector
Join Date: Oct 2005
Profession: R/Mo
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Quote:
Originally Posted by Manic Smile
i want a moving hidden town...take this lazy forum only no do it yourself people...not to anyone personally
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How about a floating city that moves around and isnt visible on the map?
The only way to find it is to find some NPC out there in the wilderness (some city guard)
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Jan 01, 2006, 09:42 AM // 09:42
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#11
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Desert Nomad
Join Date: Dec 2005
Location: Hawaii
Guild: ----- 15^50[Rare] ---- Alliance: ----- [SMS] -----
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Quote:
Originally Posted by lyra_song
How about a floating city that moves around and isnt visible on the map?
The only way to find it is to find some NPC out there in the wilderness (some city guard)
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Get your pokeballs boys I see the island through the mists...
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Jan 01, 2006, 10:28 AM // 10:28
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#12
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Forge Runner
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One place I felt there should have been a little town in was between the Temple of Ages and the Wilds. Heck, at level 16 I took a group of henchmen from ToA and went all the way across, expecting something to be in there. There wasn't. I was wondering if anyone else found a little village (not an outpost), just a few buildings, somewhere in the south of Talmark Wilderness. There was a sign to it on the road and began with D. So when I followed the sign I thought I was heading to an outpost.
In Chapter 2, I definitely want to see more outposts about the place, tucked around a corner in the wilderness, up on a mountain ledge, in an opening in the forest, in a temple in the middle of the desert, etc. In this way, having no portals visible on the map for this kind of thing would make the aspect even better.
Quote:
Originally Posted by actionjack
Ooh.. I love the idea of a moving town.... maybe like a band of travling Gypsy
Caravan that would sell exotic goods and give out special quest. They would be moving from zone to zone... (so like between 1am to 6am, can be found in one zone, and between 6am to 12pm... another.. etc)
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Like, a travelling circus, with special items being sold, performances, quests, etc. Sounds great.
They're not moving, but I know there are 'fairs' (I can't remember how to spell that) on WoW. Something like those, except in moving caravans and far better stuff --> GW Chapter 2 please.
/signed
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Jan 01, 2006, 10:38 AM // 10:38
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#13
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Frost Gate Guardian
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you guys have pretty good ideas. i agree on small little outposts in the midst of nowhere and the traveling city or caravan is a great idea.
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Jan 01, 2006, 12:18 PM // 12:18
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#14
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I'm the king
Join Date: Nov 2005
Location: Aussie Trolling Crew: Grand Phallus and Chairman Pro Tempore
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Quote:
Originally Posted by King Symeon
One place I felt there should have been a little town in was between the Temple of Ages and the Wilds. Heck, at level 16 I took a group of henchmen from ToA and went all the way across, expecting something to be in there.
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I agree, there is too much space to explore between those areas. There should be an outpost near Majesty's Rest. I'd go solo Rotscale everyday
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Jan 02, 2006, 03:03 AM // 03:03
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#16
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Jungle Guide
Join Date: Aug 2005
Guild: Arcana Animi [ARAN] (Currently recruiting)
Profession: W/
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/signed
More suspence and hidden things in ch2!
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Jan 02, 2006, 03:13 AM // 03:13
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#17
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Desert Nomad
Join Date: Jul 2005
Location: Tyria, cappin' ur bosses
Guild: Boston Guild [BG]
Profession: R/W
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/signed
Even late in the game, going back and finding some insignifigant little spec of a town for no good reason at all is one of my fleeting joys. Give me more to explore, please
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Jan 02, 2006, 03:15 AM // 03:15
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#18
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Academy Page
Join Date: Oct 2005
Location: Piken Square - American District 1
Guild: The Everchanging Path [lost]
Profession: Mo/E
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[QUOTE=Jaythen TyradelFor those who are still exploring...leave from TOA going west. Follow the path in the direction towards the wilds. Have you found the oustide temple/ruins with 5 bone dragons sitting guard?
Nothing terribly special...but neat to find.[/QUOTE]
Heeh!
I remember when I found that one 1st time... I was out there with my Supa-Heala & Hechies, just unveiling the map. I guess I was lvl 15 or so at the time. That place was like awesome to find. It'd be nice to have a spot there to Maptravel/teleport... would just go there every now and then to kick some Dtagon-butt and have a tea on his corpse
I had a similar experience when I first entered SF... felt like Newbie again... got lost and got killed (to great amusement of my company) to those crushing thing like 5 times.
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Jan 02, 2006, 03:22 AM // 03:22
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#19
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Forge Runner
Join Date: Sep 2005
Guild: Radicals Against Tyrants
Profession: W/
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There are already hidden towns only GuildWarsGuru and many other runners reveiled their locations and they weren't so hidden anymore (the FoW armor place, Other small towns, 15k armor places)
/signed anyway
I bet there is still points of this game we haven't discovered.
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Jan 02, 2006, 03:47 AM // 03:47
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#20
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Ascalonian Squire
Join Date: Jan 2006
Guild: Villians of Oceania [voO]
Profession: W/R
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Not sure if this is true or not but one of my guildies says that there is a Temple in the Southern Shiverpeaks somewhere with a portal. He has never been in there but apparently the portal is a free trip to the Underworld.
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